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5.11 And Ubisoft Release Exclusive Video Series For Tom Clancy’s Ghost Recon Wildlands

Elite Military Operators Share Real-World Tactics on How to Dominate the Santa Blanca Cartel In-Game

IRVINE, Calif.—(March 7, 2017)—5.11®, the world’s leading innovator of purpose-built gear for tactical professionals and consumers, is launching an exclusive four-part live-action video series for Tom Clancy’s Ghost Recon® Wildlands as the next step in its global partnership with Ubisoft®.

The 5.11 Tom Clancy’s Ghost Recon® Tactics video series features elite operators utilizing 5.11 gear and the real-world tactics that the Wildlands’ Ghosts use in-game to battle the Santa Blanca Cartel. The videos will be launched across 5.11’s and Ubisoft’s social media channels on March 6, 2017, in advance of the game’s debut on March 7.
“Elite tactical teams around the world rely on 5.11’s purpose-built gear to complete their most demanding missions,” said Willem Driessen, 5.11’s vice president, global marketing. “In our video series, players will see how the best gear and the right tactics prepare real-world operators for successful missions. They can then apply what they learn to defeat the Santa Blanca Cartel in Tom Clancy’s Ghost Recon Wildlands.”

Set a few years in the future, Tom Clancy’s Ghost Recon® Wildlands allows players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to eliminate the Santa Blanca drug cartel, an underworld power and growing global threat within Ubisoft’s imagining of an incredibly beautiful, yet dangerous Bolivia.

Tom Clancy’s Ghost Recon® Wildlands takes place in the largest and most diverse action-adventure open world Ubisoft has created to date. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore.

The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones at their disposal, help them take down the enemy. Players can outfit characters in their favorite 5.11 gear and apparel including the TacTec Plate Carrier, RUSH backpacks and Apex™ pants. Players also have a wide variety of vehicles and state-of-the-art weapons technology to select from, along with total freedom to choose how they accomplish their missions. They can then watch as the world reacts to their actions.

“5.11’s reputation for authenticity and innovation is lock-step with the pillars of Tom Clancy’s Ghost Recon® franchise,” said Adam Novickas, Ubisoft’s vice president of marketing and brand management. “Incorporating 5.11 gear into Tom Clancy’s Ghost Recon® Wildlands reinforced our ability to create a realistic open world military shooter experience for our fans.”

“Military and law enforcement operators are no longer the only users of tactical gear,” Driessen said. “Millions of people lead a tactical lifestyle on a daily basis, choosing to always be prepared for whatever comes their way. From our rugged backpacks to our performance, purpose-built pants, men and women of all backgrounds use 5.11 apparel and gear.”

5.11 will promote the video series, and the in-game product integration in their stores and online on 511tactical.com, and across its social media platforms.

Tom Clancy’s Ghost Recon® Wildlands will be available on all major consoles and PC on March 7, 2017.

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9 Responses to “5.11 And Ubisoft Release Exclusive Video Series For Tom Clancy’s Ghost Recon Wildlands”

  1. Steven S says:

    HAHAHAHAHHA!

    You may look like a 5.11 badass operator ingame, but you sure won’t play like one. If anyone has tried out the betas, you know what I mean.

    • JJ says:

      But my tats were so sick! LOL

    • Tyler says:

      I did play the free-to-try beta, and I’m unsure what you are trying to say. Are you disappointed that the game didn’t improved your ‘real life’ IMT? Or are you talking about the glitches? I don’t get it.

  2. Dellis says:

    IT’S A GAME!!

    Good grief, it’s just a video game to be enjoyed as something fun. How on earth can games be criticized for not “being realistic”? I am already hearing the armchair commandoes go off about how this game, and the scores of games prior, all fail to be realistic. Ya, cause in real life after I am shot multiple times I can pick up a health pack and be fine or….just re-spawn!

    I play games with a few buddies and this new Wildlands is just fine. Does it have bugs? Ya, what game doesn’t? The AI is pretty good so far, love the open theme and just about every vehicle can be driven. You can go full Rambo (and die quickly) or work with your team to take out the bad guys without them ever seeing you.

    • Cuvie says:

      I think the gameplay is serviceable, but man the writing/dialog in Wildlands is some of the worst that I’ve seen/heard in a big budget video game in a very long time. It tries really hard to be quirky in a kinda fucked up sort of way like the later Far Cry games but it just seems forced and uncool as if it was written by an edgy 14 year old.

      I know they’re trying to inject a bit more personality into it, but they don’t need to have a 1 minute + long audio log talking about a dead guy’s erection

      • Dellis says:

        OK, on that I completely agree. Most games now have to just shut up on the movie like cut scenes and dialog. I don’t want to play a movie but rather I want to play a game and watch a movie.

  3. Brent says:

    I played some of the demo. There isn’t much realistic about this game. It is pretty much an arcade game. If you want to talk realism then you have to dive into the blackhole that is ARMA or SQUAD if you don’t want to dive that far.

  4. Dev says:

    Lol.

    I go through enough BS IRL down at my battalion to want my games to be super realistic.

    Last thing I’d want is realism during some of my unwind time.

  5. Aidan says:

    The amount of 5.11 product placement in this game is unreal. Not to mention the fact that a lot of customization is missing (BDUs for a more uniform look, combat shirts only being available in multicam variants and solid colors, etc.).