SIG Sauer Academy

Black Ops Weapons

Being a ‘Tactical’ Fanboy, there’s something that’s been bothering me a bit: What’s up with the weapons in CoD: Black Ops? It’s like the devs over at Treyarch were salivating over some 1970s issues of Soldier of Fortune, said to hell with the game’s 1960s setting, and decided that Vietnam was fought with AKS-74Us and Galils. To Treyarch’s credit, there’s plenty of period appropriate weaponry, but for every M16 and M72 LAW there’s a FAMAS and Beretta 686 White Onyx double barreled shotgun just waiting to be picked up. Seriously, a hunting shotgun?!? Treyarch, what the hell?

And don’t get me started on the lame-ass “I can haz prototype?” excuse. Just because real life black operatives may have fielded advanced equipment and weaponry doesn’t excuse the use of MP5ks with modern-esque red dot sights, roughly a decade before the MP5 was even produced and reflex sights were patented. I also had to laugh at the following:

-NVA soldiers wielding SPAS-12 shotguns
-Every magnified gun scope is called an ACOG, even with the SUSAT and Swarovski scope
-Masterkey shotguns and flamethrower underbarrel attachments. Too early for the former, and the later never existed
-Any number of weapons even being in the game, including, but not limited to, the AUG and G11 rifles, CZ75 pistol, Strela-3 launcher, Spectre M4, ete.
-Other anachronisms and errors on their part

It’s fine that the devs wanted to put a little variety into the weapon selection, but a flimsy excuse is still a flimsy excuse.

In conclusion, there’s a big difference between being somewhat realistic with weapon variety, and making weapons available decades before they would be otherwise. Despite my ranting, I don’t mind using an HK-21 or Uzi in the game, but I’d rather Treyarch just own up and admit they did it because they could, not because of some lame ‘prototype’ excuse.

-Tactical FanBoy

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