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Archive for May, 2020

FirstSpear Friday Focus – OG Glove now available

Friday, May 1st, 2020

FirstSpear has announced their Berry compliant shooters glove is now available for commercial purchase.

The Operator Glove was designed for and currently fielded by United States Special Operations teams who required a shooters glove that provides the balance between strength and protection vs weight and dexterity. The FirstSpear OG provides the end user a reliable solution to this common glove dilemma now available for the first time on the FS web store in Sand and Commando colorways.

Built with the most technologically advanced materials and modern construction techniques it is inherently flame retardant with patterning and fit that makes it feel like you are not wearing a glove at all. This design allows for maximum manipulation and feel for fire control and other key weapon functions. The entire glove including the trigger finger itself has an advanced patent pending design to increase transmission of feedback to the user. Core spun merino wool, Pitards goat leather, touch screen compatibility, are just a few of the features found on the OG.

In order to achieve these levels of peak performance FirstSpear used materials and construction techniques that provide for the best in tactile responsiveness but by their very nature will not stand up to extremely long periods of hard abuse and should be expected to wear out. FS states that the these gloves were designed to perform exceptionally well through a standard train up and deployment and therefore do not come with the standard lifetime warranty commonly found on plate carriers, bags, packs, and other equipment.

Features:
Touch screen compatible thumb and index fingers
Core spun Merino wool with nylon core
FS-HDL Leather palm
No melt, no drip materials
Inherently anti-bacterial odor suppression
Enhanced breathability
Low water uptake / soft drying

NSNs are assigned to both Commando and Sand Colorways in sizes Small – 2X.

Available now. 100% American Made with US Materials.

www.first-spear.com/operator-glove-og

Army Project Explores Ways to Encourage Protective COVID-19 Behaviors

Friday, May 1st, 2020

RESEARCH TRIANGLE PARK, N.C. — A U.S. Army-funded project is identifying how officials at different levels of government can work together to encourage protective behaviors to prevent the spread of COVID-19.

This is the new goal of an existing game-theory project funded as part of a Multi-University Research Initiative by the Army Research Office, an element of the U.S. Army Combat Capabilities Development Command’s Army Research Laboratory.

Most of the literature in game theory examines individual behavior, but this project, led by the University of Michigan along with Harvard University, University of California Los Angeles, University of Southern California and Washington University, explores what happens when decisions are made at multiple scales, such as during the current COVID-19 pandemic, where decisions are made by individuals, local governments, state governments and nations.

The research team saw the applications of their work to the COVID-19 pandemic and pivoted their modeling.

“The global pandemic is the most salient threat we face at the moment,” said Dr. Purush Iyer, an ARO program manager. “While the U.S. Army’s interest in network games includes understanding the impact of the adversarial groups in a host population, electronic warfare, and distributed weapon systems, we fully support exploring the impact of measures to control the spread of disease.”

According to the researchers, when human behavior is competitive, people don’t use resources in the way that is most efficient for the community—as seen in behaviors like mask, sanitizer and toilet paper hoarding. But most decisions about how to behave aren’t entirely individualistic. People make them as part of a community, and are swayed both by leadership and the incentives and disincentives that leadership can offer—as well as altruism.

The team is exploring how to model compliance or lack of compliance regarding COVID-19 orders and recommendations in their game-theory framework. The protective behaviors include not going out, wearing a mask when going out, handwashing and sanitizer use when returning from being out.

The factors that may influence compliance often include the prevalence of COVID-19 in the local community, a person’s vulnerability or proximity to vulnerable individuals, and general awareness. But they may also be affected by the timing of the order and even the words and phrases chosen to give the justification and restrictions. This aspect of the analysis will allow the team to then investigate community-wide behavior as a result of high-level policies.

The team plans to connect behaviors identified from such data with COVID-19 case data to discover which restrictions and recommendations are most effective.

“We’re also interested in understanding what additional mechanisms or policies could be introduced to make the overall system more efficient—for instance, enabling more collaboration among communities rather than competition,” said Mingyan Liu, leader of the project and the Peter and Evelyn Fuss Chair of Electrical and Computer Engineering at the University of Michigan.

Liu cited the way that states are currently fighting one another for federal supply of medical equipment even as some come together on a plan to begin re-opening the economy.

For now, the team is best equipped to model strategic decisions associated with social distancing at the individual and community levels, but they have plans to include economic concerns as well. The state that is able to remain open because its neighbors are closed is a free rider in the sense of limiting virus spread, but it may also play an important economic role in manufacturing and distribution, helping to head off shortages.

The researchers presented the work at a recent Call to Arms virtual conference from the National Science Foundation’s Networking Technology Systems group.