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Archive for the ‘C5ISR’ Category

Anduril Awarded $99.6M for U.S. Army Next Generation Command and Control Prototype

Friday, July 18th, 2025

As an Allied combined arms formation rolls quickly through a heavily fortified enemy area, the dangers they face are unknown. Enemy adversaries could be dug in, difficult to identify, and ready to open fire. A soldier launches a drone to perform reconnaissance of the area, spotting a series of dangerous enemy positions. But there are only minutes to convey that critical information to the Battalion and Brigade commanders and adjust tactics before large groups of soldiers advance. With the right software tools, commanders are able to receive and process this information from miles away on a mobile device, and then transmit new orders to their subordinates that integrates real-time intelligence before they engage the enemy. In a matter of seconds, the lethality and effectiveness of the advancing unit is significantly upgraded.

The information age is transforming the battlefield. Soldiers must be equipped to go into battle with the best technology American industry can muster, with connectivity from the outer edge to the operations center. As the battlespace becomes digitized — and timely data, information processing, and decision-making decide success or failure — a transformed, modernized Army will need transformed, modernized software, networking, and communications equipment.

Next Generation Command and Control (NGC2) is the Army’s answer to this challenge. It’s the principal Army initiative to modernize the service’s communications and networking technologies, equipping the warfighter with seamless and resilient connectivity at the edge while simultaneously supplying commanders with the best decision-making information available — all through a modular, extensible, and open architecture software platform.

Anduril Industries today announced that it was awarded a $99.6 million Other Transaction Authority (OTA) agreement by Program Executive Office Command, Control, Communications, and Network (PEO C3N) to lead the delivery of an NGC2 prototype, integrating partner capabilities from other technology-first companies like Palantir, Striveworks, Govini, Instant Connect Enterprise (ICE), Research Innovations, Inc. (RII), and Microsoft.

For NGC2, Anduril and its partners will create an ecosystem that can rapidly integrate a range of technologies into a singular architecture so that soldiers can access various kinds of compute, communications, and information processing capabilities all at once. Time-sensitive decisions will be faster, and soldiers will be more connected across Corps to Company. Critical data might include enemy locations, logistics and sustainment information, terrain mapping, tactical control measures, and weapons statuses. In turn, Lattice Mesh will enable machine-to-machine interfaces that deliver effects in a fraction of the time compared to legacy systems and networks.

Lattice Mesh is already the foundational edge platform that underpins several Joint and Service initiatives, including the DoD’s Chief Digital and Artificial Intelligence Office Edge Data Mesh. In the same fashion, Lattice will create immediate Joint interoperability for the Army’s Command and Control ecosystem. As a result, NGC2 will connect digital assets, remote sensors, command posts, and soldiers on the ground with real-time intelligence and systems. This solution is in stark contrast to the siloing of data and intelligence across classified and unclassified stovepiped systems that currently exists.

The announcement of OTA continuation follows an 18-month competitive experimentation process, which Anduril entered in late 2023. From the ground up, Army Futures Command has reimagined a new construct for command-and-control in just two years, considering multiple proposals from industry with the intent of standing up NGC2 at rapid speed. Contrasted with a typical five to seven year timeline, the Army moved from proof-of-concept to capability validation in just one year, a pace which Army CTO Alex Miller called “astronomically fast.” The Army established NGC2 as a program office in April 2025.

Anduril and its partners will deliver the NGC2 prototype to the 4th Infantry Division immediately upon award, working through a series of Soldier touchpoints and exercises to stress the performance of the software solution in operational environments at scale. The capability will be integrated onto compute nodes aboard multiple different types of mechanized vehicles throughout the 4th Infantry Division. Throughout the process, we will continue to evaluate new products, partners, and technologies that could strengthen the NGC2 ecosystem, contributing to continued improvement and evolution of NGC2. This prototype will serve as a proof-of-concept that with Anduril software, tactical units are better connected, informed, and more agile as they conduct real-time operations — precisely aligned with the Connected Warfare mission at Anduril as it works with customers across the Department of Defense.

This latest announcement from the Army is a reflection of Anduril’s commitment to delivering every conceivable battlefield advantage to the United States military — starting with the information they use and ending with the weapons they carry. And we’re still just getting started.

www.anduril.com

Army Researchers Turn Battlefield Data into Decision Dominance Tool for NGC2

Friday, July 11th, 2025

FORT BELVOIR, Va. (July 8, 2025) — Soldiers must quickly decipher an increasingly large amount of real-time battlefield data as they build and execute their mission plans. To enable better and faster battlefield decisions, U.S. Army researchers are developing a set of applications to analyze battlefield data to provide decision dominance and greater lethality.

These new applications, known collectively as Project Odin, monitor live data feeds, unit locations, sensor coverage, fuel, maintenance and ammunition status, weather, terrain, and more. They synthesize all this real-time information to understand and predict adversary actions, and enable commanders and staff to outpace their adversaries’ maneuvers and decisions.

The Army’s Command, Control, Communications, Computers, Cyber, Intelligence, Surveillance and Reconnaissance (C5ISR) Center leverages advances in artificial intelligence and real-time sensor data processing, according to Odin’s Project Lead Ben Rosen. C5ISR Center received feedback in July 2022 — the Army needed a Commanders decision tool to enable warfighting concepts and facilitate synchronization, lethality and flexibility.

“We developed a proof of concept within a year and immediately began an aggressive experimentation campaign to inform our development cycles from then on out. Being focused on capability gaps, the plan was to insert ourselves and live directly in the problem space,” Rosen said. “The burden on staffs to process all this battlefield data can slow down decisions. Project Odin speeds up the process to a fraction of the time.

“The program ingests battlefield information, analyzes it, and provides knowledge for Commanders to apply judgment, then decide and act faster than the adversary.”

Senior Army leaders are recognizing the benefits of emerging AI tech in expanding the possibilities of next-generation battlefield command and control tools. Gen. James Rainey, Army Futures Command commanding general, said during an AI summit last year: “The real potential for military application of artificial intelligence is to empower our commanders — the men and women who lead our formations. And how do we bring the power of AI to bear to let them do three things: make more decisions, make better decisions and make faster decisions?”

For the Army to accelerate Project Odin’s transition from R&D to a capability ready for Soldiers, C5ISR Center subject-matter experts are working directly with multiple units during experimentation events, such as Project Convergence and Transformation in Contact rotations.

“The Center’s S&T expertise is essential to delivering these tools to units. We combine technical experience, ability to interact with Soldiers in the field, partner with other Army R&D organizations, and quickly incorporate operational feedback for further improvements,” Rosen said.

Teaming the S&T community with units for persistent experimentation has been successful, as the Secretary of the Army wrote in the Army’s Posture Statement to Congress in May: “Feedback from TiC participants validated that our formations can evolve quickly when we pair the skill of developers with the warfighting ingenuity of soldiers. By adjusting how they organized and employed equipment, TiC units were able to more effectively see the battlespace, strike, and maneuver against opponent forces in training.”

Project Odin capabilities are hosted as applications on mission-command platforms such as the Android Tactical Assault Kit, commonly known as ATAK. By leveraging existing infrastructure and the Next Generation Command and Control data layer, the need for standalone single-use software across the force is eliminated.

“Odin is helping inform the Operational Modeling Tool annex to NGC2,” Rosen said. “We’re rapidly developing and experimenting to with NGC2 in mind, asking ourselves how we can leverage the NGC2 data layer to better understand the battlespace with a set of applications and services that work in concert with the overall NGC2 ecosystem.”

C5ISR Center has partnered with Army Research Laboratory and Army Corps of Engineers to take advantage of their areas of expertise in artificial intelligence, terrain data and digital modeling. The Army team has transitioned the capabilities from a concept to a fielded system in the hands of units in two years.

Experimentation with active-duty units continues to inform the program’s concepts and identify gaps.

“Project Odin quickens tactical decision cycles by removing the cognitive burden of monitoring highly synchronized plans and increasingly complex battlefields,” said Maj. Aaron Phillips, who used Odin during a recent Joint Readiness Training Center rotation. “This allows Commanders and their staffs to focus on selecting their next action, rather than tracking their current and past actions.”

Odin’s individual software components are at different levels of technical maturity, according to Steve Webster, the project’s technical lead at C5ISR Center. Some features are ready for Soldiers to use today during experimentation events like Project Convergence or Transformation in Contact rotations.

“We also have more advanced software under development earlier in the technology readiness pipeline that needs more development but is actively being informed by the experimentation we’re doing with the more mature services,” Webster said. “All of these efforts help us both in delivering capability and informing the needs for NGC2’s Operational Modeling Tools.”

One such capability in the R&D phase is Course of Action Generation, which continuously compares planned actions to real-time data — such as environmental conditions, available combat power and enemy position — to create new recommendations that guide staff to the best decisions. These Course of Action generation tools analyze information much faster than is possible for humans.

“Project Odin delivers on the Army’s need for a more data-centric command and control platform during a time of rapid technology advancements. Smarter, faster decision-making delivers lethality for Soldiers,” Webster said.

By Dan Lafontaine, C5ISR Center Public Affairs

Air Force DASH Pioneers Human-Machine Teaming for Faster Battle Management Decisions

Monday, June 23rd, 2025

LAS VEGAS (AFNS) —  

The Department of the Air Force took a bold step toward future command and control capabilities with the successful completion of its first Decision Advantage Sprint for Human-Machine Teaming, or DASH, experiment, recently held at the Howard Hughes Operations Center, or H2O, in Las Vegas, Nevada.

“The DASH experiment showed how machine support can dramatically reduce decision time and improve decision quality for air battle managers working in complex operational environments,” said Col. Christopher Cannon, Advanced Battle Management Cross-Functional Team lead. “Battle management teams were exercising command and control decision advantage.”

This two-week event brought together operational U.S. and Canadian warfighters, industry and Shadow Operations Center-Nellis software developers, to prototype microservices aimed at accelerating and improving decision-making in high-tempo battle management scenarios framed by the Transformational Model for Decision Advantage developed by the ABMS CFT.

“To deliver meaningful capability to the joint force, we must co-develop with industry partners who can iterate rapidly and help us operationalize software to meet urgent warfighter needs for today’s challenges and tomorrow’s fights. DASH experiments accelerate delivery of C2 and intelligence microservices that go beyond user interfaces and dashboards to directly address the (Combined Joint All-Domain Command and Control) imperative for decision advantage,” said Col. Jonathan Zall, ABMS Capability Integration chief.

Led by the ABMS CFT in partnership with the 711th Human Performance Wing, the Air Force Research Laboratory, the Integrated Capabilities Command and the 805th Combat Training Squadron, also known as the ShOC-N, the event focused on a critical subfunction of the Transformational Model – Battle Management: Perceive Actionable Entity.

“This is not just about accelerating data,” Cannon said. “It’s about accelerating decisions. DASH lets us move beyond buzzwords and into real-world prototyping, software built around the actual decisions our warfighters must make under pressure.”

The Transformational Model – Battle Management: Perceive Actionable Entity function determines which actions are possible, permissible and desirable against an operational entity, from targeting to rescue to resupply. Four selected industry teams and a ShOC-N coding team partnered with Total Force and Royal Canadian Air Force air battle managers in a simulated, high-pressure combat environment, building and testing code designed to help warfighters make faster and more effective decisions.

“Our C2 systems are still putting the burden of complex decision-making entirely on the human; this sprint starts to change that by giving our Airmen digital teammates that help them perceive, decide and act faster,” said Lt. Col. Shawn Finney, 805th CTS/ShOC-N commander, Nellis Air Force Base, Nevada. “The ShOC’s H2O center serves as an unclassified software development and vendor engagement hub allowing the DASH teams to rapidly code.”

From concept to capability: DASH in action
DASH participants were challenged to develop working software that output “Battle Effects,” battlefield-changing recommendations bounded by operational constraints like rules of engagement and time sensitivity. The tools were not pre-prescribed in format or interface, allowing developers flexibility in how their software performed decision-making and delivered information.

“What set the DASH experiment apart was its deliberate depth, driven by a focus on the end-user’s specific challenge. Instead of a generalized showcase, concentrating intensely on the PAE function allowed a rigorous evaluation of how advanced tools integrate into the operator’s critical workflow. This targeted, user-centric approach is key to genuinely operationalize agentic AI where it matters most, yielding concrete insights for the warfighter,” said an industry participant.

To measure the impact of human-machine teaming, the experiment was conducted in two phases. First, battle managers executed a combat scenario using only their existing tools and training—without any machine assistance. This established a performance baseline. In the second phase, they faced similar but not identical scenarios, this time with prototype decision-support tools developed during the sprint. By comparing performance across both scenarios, the assessment team measured how much the software improved decision speed and accuracy.

“The DASH experiment isn’t just a coding sprint—it’s a learning environment. Industry teams bring diverse perspectives and technical approaches that push us to think differently about C2. That collaboration accelerates our ability to deliver functional software and refine requirements for the entire enterprise,” said Lt. Col. Wesley Schultz, 805th CTS/ShOC-N director of operations.

The TM-BM DASH approach allowed for rapid development of machine teammates with clear, testable goals.

“DASH is the start of a new model for C2 software acquisition — one that begins with the decision, not the platform,” Cannon said. “We’re not buying software to display more data. Coders are building software that actively helps operators transform that data into measurably better battle management.”

Battle managers participating in the experiment responded positively, with anecdotal evidence suggesting the tools helped them process information more effectively and improve confidence in their decisions. Importantly, the tools required minimal training, reflecting the DASH experiment’s emphasis on lightweight, adaptable integration. Operators engaged directly with developers to refine the tools in real time, offering interface feedback that improved usability during the sprint itself.

“It was an incredible opportunity to be part of the inaugural DASH human-machine interface effort in battle management. I’m always looking for new ways to help make our force more expeditionary, more precise, and ultimately, more lethal,” said 1st Lt. Bennie Crawford, Georgia Air National Guard, 116th Air Control Wing, Robins AFB, Georgia.

ShOC-N: The engine behind DASH
The ShOC-N staff and facility played a critical role in the DASH by crafting the combat-representative scenario, using modeling and simulation technology presenting this simulated battlespace using an unclassified environment, reducing the barrier to entry for industry.

“At ShOC-N, we don’t just simulate conflict, we simulate decision pressure. The DASH experiment gave us a chance to immerse software developers in the reality our warfighters face, so the tools they build are operational from day one,” Finney said.

ShOC faculty also provided operator instruction and facilitated final outbriefs to senior stakeholders from Advanced Battle Management System Cross-Functional Team, Air Force Research Laboratory, Integrated Capabilities Command and 711th HPW.

“Our initial analysis illustrates that when the software developers’ tools were applied, not only did the human-machine team’s average decision-making time decrease seven-fold, but software ‘machines’ responded to more than twice as many dilemmas as the humans alone, and microservices generated three times the number of valid solutions, what we call ‘Battle Effects’,” Cannon said. “Machine answer errors were on par with human error, not bad for a week’s worth of coding. We demonstrated that machines absolutely helped, software services helped, but we also demonstrated that we can in fact build a software microservice that allows this to happen and gives us a more capable human-machine team.”

Each DASH enriches valuable software requirements that will find their way into future C2 requirements and gives participating industry early insight and practice in crafting their answers to those requirements. The experiment validated a repeatable, scalable methodology: design, develop, deploy and evaluate. This approach will guide future sprints across a growing catalog of decision functions. All findings, including technical and functional requirements, will inform future C2 software strategies and investments across the DAF’s C2 enterprise.

Beyond the sprint: The future of human-machine teaming
The DASH experiments translate abstract concepts like “decision advantage” into tangible, testable software capabilities. It marks a shift in Air Force capability development culture, developing functional and technical requirements alongside warfighters, with code in hand.

“Decision advantage is the capability gap that underwrites all others,” Finney said. “With DASH, we’re not just closing that gap, we’re coding directly into it.”

The ABMS CFT, in partnership with the 711th HPW, AFRL Information Directorate, ICC, and the 805th Combat Training Squadron, will host two additional DASH events later this year, each focusing on a different decision function within the TM-BM model.

“This is where theory meets execution,” Zall said. “We’ve spent years defining what decision advantage looks like. DASH is about delivering it by building software that helps our operators act faster and smarter than our adversaries. As the Air Force continues to iterate, experiment and evolve, the human-machine team will remain at the heart of the Department’s push for decision advantage.”

By Deb Henley

505th Command and Control Wing Public Affairs

Soldiers Experiment with Next-Generation C2 at Project Convergence

Thursday, March 20th, 2025

FORT IRWIN, Calif. (March 11, 2025) – The Army’s Next Generation Command and Control effort is reaching a critical milestone at Project Convergence Capstone 5, where commanders and Soldiers are employing new capabilities in realistic mission scenarios and conditions.

Next Generation Command and Control, known as NGC2, aims to provide the integrated information framework that commanders need to make rapid decisions across warfighting functions, giving them an edge over adversaries. NGC2 will also enable Army tactical units to operate faster and more dispersed by providing lighter, more mobile and survivable network and C2 equipment.

“What we’re trying to do is take these emerging technologies where we can get this data better and faster to execute,” said Lt. Col. Tad Coleman, commander of the 2-37 Armor Battalion, 1st Brigade, 1st Armored Division (1/1 AD). “The technology in Next Generation C2 is the stuff a majority of people are seeing and already doing (in their daily lives). It’s just that now, it’s at the fingertips of the commander.”

After a year of NGC2 technical experimentation in lab and field environments, the Project Convergence Capstone 5 (PCC5) experiment taking place within the operational rigors of the National Training Center is serving as a “proof of principle” for the Army to assess progress with the approach before transitioning to prototyping.

NGC2 is focused at the 3-star headquarters and below to provide a “full stack” of capabilities from applications to edge compute and tactical communications links. At PCC5, the 1/1AD, 82nd Airborne Division, and 18th Airborne Corps are utilizing elements of NGC2 experimental capabilities to execute offensive and defensive operations at speed, scale, and distance, attempting to achieve shared understanding of the battlefield and improve decision-making at all echelons.

Although early in the experiment, Soldiers and leaders at PCC5 said they saw the value of NGC2 in providing faster communications, smaller form factors, more complete data across warfighting functions, and ease of training and use as compared with legacy systems.

“It is really good information that is passed a lot faster,” said Staff Sgt. Paul Johnson, a section sergeant in Alpha Company, 2-37 Armor Battalion.

At PCC5, NGC2 experimental technology – including applications, data infrastructure, software, and hardware such as tablets, end user devices, and mobile communications equipment – has been integrated onto the armor battalion’s tactical vehicles, as well as brigade, division, and corps nodes. However, Army officials emphasized that the equipment at PCC5 is not a final product, and solutions will continue to evolve based on upcoming prototype contract awards and continuous iteration of requirements and user input.

The ability to avoid vendor lock, and flexibility to make quick changes to functionality based on Soldier needs, are key Army priorities in developing the NGC2 approach. Even ahead of PCC5, Army Futures Command made updates based on Soldier feedback received from 1/1 AD at a touchpoint in January.

“We were able to generate more Soldier feedback, and since we’ve been out here (at Project Convergence) we’ve actually seen a lot of that integrated and incorporated,” said Capt. Nathan Kraemer, brigade AS3 (operations officer), 1/1 AD. “It’s very intuitive, the functionality of it. That really opened our eyes, and everyone was excited to use this. Now, we are just seeing how it can contribute, take effect, and change the way we fight.”

Breaking down information siloes and stovepipes across warfighting functions, locations, and echelons for a common understanding of the battlefield has the potential to significantly change operations, users said.

“I fully believe that you cannot win any war without communications,” said Sfc. Victor Norman-Morris, a communications section chief in 2-37 Armor Battalion. “I don’t care if it’s bullets, logistics – if you can’t talk to whoever you’re trying to, to get whatever you need, you’re not going to be able to do it. At every echelon, everybody (must be) able to talk and sync and be on the same page so we can continue moving forward and completing our missions successfully.”

For example, Sfc. Joshua Holland, a platoon sergeant in Alpha Company, 2-37 Armor Battalion, said using NGC2 at PCC5 enabled him to gather more real-time data to “paint a picture” of the battlefield that provided greater situational awareness to his platoon leader.

“She can control everything that she has to control, and I can continue to paint that picture, and the system I’m [using] right now is making it a lot easier to do that in a quicker time,” Holland said. “You can get a visual image of something and simultaneously share that with your counterparts. Even if it’s something simple like sending a message saying, ‘Hey, can you see this?’ and you share it and it’s an immediate response back and forth.”

Project Convergence is the Army’s premier experimentation event that brings operational units and industry teams together in a complex real world operational environment to test ideas, concepts, and promising technology. The lessons and observations captured during PCC5 will directly inform Army decisions to refine requirements documents, prioritize funding, and invest to accelerate promising technologies.

For NGC2, the operational feedback received through PCC5 will inform updates to requirements including the Capability Characteristics of Need (CoN) document, which is consistently updated to reflect the evolving needs of the warfighter and technology progress.

NGC2 is executed in partnership by the Army Futures Command (AFC) and the Assistant Secretary of the Army for Acquisition, Logistics and Technology (ASA(ALT)). The AFC product owner and ASA(ALT) program manager will work together to plan and rapidly execute capability drops in concert with the operational force.

By Claire Heininger, U.S. Army Futures Command C2 CFT

AUSA: Asio Technologies Seals Delivery of Hundreds of AeroGuardian Systems and Thousands of ORION Systems to Key Customers

Wednesday, October 2nd, 2024

AUSA Annual meeting and exposition 2024, Washington DC, Hall A Booth 1139

Asio Technologies, a renowned developer and manufacturer of geospatial position systems and tactical defense solutions, is pleased to announce the successful completion of substantial deliveries of its cutting-edge solutions to defense customers worldwide. The company has completed the delivery of hundreds of AeroGuardian™ GNSS-denied vision-based navigation solution for UAVs and thousands of ORION rugged mobile terminals, significantly expanding the operational capabilities of key clients.  These solutions will be prominently showcased at the AUSA Annual Meeting and Exposition in Washington, DC.

At AUSA, Asio Technologies will present the AeroGuardian™ system, a groundbreaking jam-proof navigation solution for drones and UAVs that offers complete immunity from jamming by using a vision-based navigation system independent of GPS or connectivity with the drone. Equipped with day and night cameras and advanced machine vision algorithms, AeroGuardian™ provides real-time visual sensing of the flight path, accurately determining the drone’s coordinates and location. This ensures that drones can function effectively in disrupted communication environments and operate beyond the visual line of sight (BVLOS), even in fully autonomous scenarios. Unlike traditional electronic defense systems that only partially mitigate jamming for limited periods, AeroGuardian™ offers a revolutionary solution with consistent, precise performance.

Also featured at AUSA will be the ORION rugged mobile terminal, widely deployed for key defense customers for dismounted forces. ORION enables both off-grid and on-grid mission planning, real-time navigation, and enhanced situational awareness using Geographic Information System (GIS) databases and Augmented Reality (AR) capabilities. From individual soldiers to battalion commanders, ORION provides real-time updates on friendly and hostile forces, delivering mission-critical information at the point of need. Combat-proven across diverse scenarios, ORION integrates seamlessly with other Asio Technologies’ tactical solutions, such as the LYNX Tactical hand-held multi-function situation awareness system, creating a fully integrated tactical combat suite for ground forces.

David Harel, CEO of Asio Technologies, commented,“The delivery of hundreds of AeroGuardian™ systems and thousands of ORION units to our key customers marks a significant milestone for Asio Technologies. Our advanced navigation solutions offer unprecedented autonomy and precision for drone operations and ground forces alike. We are proud to continue supporting our customers with the most advanced tools to ensure mission success in the most challenging environments.”

Aitech’s NVIDIA Jetson AGX Orin-based Supercomputer Increases Rugged AI Processing in Military Applications

Wednesday, October 2nd, 2024

New AI SFF system provides up to 50% more bandwidth, 6x AI performance increase and 2x CPU performance improvement over previous GPGPU-based systems

Technology Highlights:
NVIDIA Jetson AGX Orin SoM increases performance across all metrics: AI, GPU, CPU, memory
SWaP-optimized, powerful processing for autonomous, surveillance, and advanced weapons systems
Multiple connector options for design flexibility in naval, ground, avionics, and mobile applications
Chatsworth, Calif. September 2024 – Aitech now offers a rugged AI supercomputer that uses the most powerful NVIDIA Jetson AGX Orin System-on-Module (SoM) currently available for high-performance military systems. With its compact size, the A230 Vortex is the most advanced embedded computer for AI, deep learning, and video and signal processing in distributed systems that need to reliably operate in remote, harsh conditions.

Optimizing the full performance of the Ampere GPU, the new rugged HPEC system provides up to 2048 CUDA cores and 64 Tensor cores that reach up to 275 TOPS at a remarkable level of energy efficiency. The system also features two scalable, highly configurable, dedicated NVDLA (NVIDIA Deep-Learning Accelerator) engines that simplify integration and portability as well as promote a standard way to design deep learning inference accelerators.

Dan Mor, director, products and solutions at Aitech, commented, “Military systems keep integrating more information inputs at the edge, meaning remote systems need high-powered processing to manage this data and provide actionable intelligence. The A230 sets a new standard for advanced, rugged AI that enables deep learning as well as video and signal processing in next generation autonomous vehicles, surveillance systems, and advanced weapons systems.”

In addition to providing AI-based local processing right where it is needed, the A230 features high-speed interfaces and a variety of data and video I/O to enable easy adaptation to specific system requirements. This includes four SDI (SD/HD) and eight composites (RS-170 [NTSC]/PAL) that are simultaneously available as well as Gigabit Ethernet, discrete, USB, DVI/HDMI out, and UART Serial ports. Optional NVMe SSD and a microSD card slot helps extend memory resources for the robust 64 GB of LPDDR5 RAM that comes standard. More interfaces are available upon customer request.

The new system offers cold-plate cooling, weighs less than 8 lbs and has low power consumption, while meeting MIL-STD-810H for vibration, shock, acceleration, altitude, humidity, dust and salt fog.
For more information, please call 888-Aitech-8 (888-248-3248), visit bit.ly/A230Product or e-mail sales@aitechsystems.com.

Get our updates: www.linkedin.com/company/Aitech

Operate ATAK Underwater with the Rugged Display and Controller from Persistent Systems

Friday, September 6th, 2024

Take your mission up to 60ft underwater and initiate ‘Mouse-Mode’ for seamless control with the Persistent Systems Rugged Display and Controller (RDC). The joysticks act as a mouse for full operation and control when the touchscreen is disabled.

Whether it’s combat missions, underwater reconnaissance, or ordnance disposal, warfighters rely on the IP68-rated RDC as their direct interface to the networked battlefield.

www.persistentsystems.com/rugged-display-controller

SitaWare’s Mobile Applications Updated for Improved User Experience

Thursday, September 5th, 2024

When units are operating at reach, connectivity, accuracy and speed of secure data transmission is vital. With brand new improvements to SitaWare’s mobile C4ISR products, the user experience is now greatly improved for mounted and dismounted operations.

“Version 3.7 of SitaWare Frontline and SitaWare Edge brings significant enhancements aimed at improving deployment efficiency,” explains Jesper Annexgaard, Product Manager. “We know that in the current climate networks and connectivity are crucial enablers to dynamic, flexible operations which is why we have paid particular attention to this aspect in our latest updates.”

SitaWare is the world’s leading C4ISR software and is the battle management system of choice for more than 50 nations across the globe. Earlier this year it was chosen in a competitive tender by NATO as its Future Land C2 system and, in 2023, the Australian Defence Force confirmed its intention to down-select elements of the SitaWare suite of battle management software (BMS) to support the first Tranche of LAND 200 Phase 3 project.

These elements are SitaWare Headquarters and SitaWareFrontline which will support command-and-control (C2) functions for the Australian Army across a limited number of critical fixed, static, and mobile locations for deployment at battlegroup and above.

SitaWare Headquarters is the core product that supports joint, fixed and deployable headquarters, while SitaWare Frontline delivers situational awareness for the mounted commander within a vehicle.

It is SitaWare Frontline, along with SitaWare Edge for the dismounted units, that have received significant improvements with the latest version.

The Top Five:

1. Enhanced Deployment and Networking

One of the key updates in SitaWare Edge 3.7 is the introduction of a simplified app installation process that leverages ad-hoc networking, enabling faster and more flexible deployment in the field.

This enhancement ensures that soldiers can quickly and securely deploy necessary applications with minimal setup, even in dynamic environments.

“This saves a lot of time and effort, and is a much easier way to deploy units into the field,” explains Jesper. “The ad-hoc nature of the network also ensures less of a burden on the administrator as the app can be pre-installed onto the mobile devices and then users can define their callsign prior to use.”

2. Optimised for Mounted and Dismounted Use

The new version also introduces the ability for mobile Edge devices to automatically plug into vehicles, directly connecting the soldier to the vehicle’s SitaWare Tactical Communication (STC) network. Once ported, the soldier is automatically shown as mounted and the device synchronises – exchanging the latest situational awareness data and chat messages via STC.

This feature allows seamless communication as soldiers move between mounted and dismounted operations, ensuring continuous and reliable connectivity.

3. Advanced Data Logistics and Export Capabilities

Version 3.7 improves data logistics by enabling the collection and export of critical operational data to SitaWare Insight and archiving systems. Users can now export holding reports, operational status histories, as well as Friendly Force Tracking (FFT) and Tactical Situation (TacSit) data, ensuring better post-mission analysis and archival processes.

4. Network Management and Communication Enhancements

The update includes significant advancements in network management. Operators, who have the responsibility of monitoring the status of network connections, can now do so directly on the map interface, providing real-time insights into connectivity across various networks. Users can also view the direction of communication links so that administrators can instantly spot issues with connectivity.

Additionally, the ability to clear chatrooms across networks has been introduced, improving communication efficiency.

5. Improved Chat Functionality

SitaWare Edge & SitaWare Frontline 3.7 also enhances the chat feature, allowing users to sort conversations by send or receive time, pin important chat threads, and select specific chat rooms as recipients. This feature allows recipients to see when the latest message was sent rather than miss information due to a delay in timing/connectivity.

“The pinning of important conversations and chat threads make sit much easier for users to quickly locate information, rather than searching through the hundreds of chats that might be happening,” explains Jesper. “It is a small change but really improves the user experience – everything is about speed and efficiency and this ensures exactly that.”

www.systematic.com/defence