Shrek’s Ten Warrior Commandments
I. CRUSH YOUR ENEMY TOTALLY
Leave no room for doubt. Kill them, then kill them twice to be sure, then check and make sure they are dead. Crush your enemy. Do not pass go, do not collect $200. This is not a James Bond movie where your enemy spills his guts and then gets away. Do not waste one word. Kill them and make sure they are dead. If they aren’t dead, they will seek revenge. Crush them not only in body and spirit, but take their will to fight. This especially includes warriors with no honor.
II. LEAD BY EXAMPLE
If it’s time to get your kill on, then start killin’ first. If you need to get through gunfire, get through the fire first. If you lead the way, this tells other warriors that if they want to get a kill in today, “You better beat me!” It tells your soldiers that if they want to prove themselves as warriors, they need to be on their “A Game” just to fight by your side.
III. TREAT EVERYONE EQUALLY
As a warrior, remember who got you to the dance. That vehicle didn’t fix itself. That weapon works because of your armorer. Spend time with those around you. Get to know everyone personally. This will ensure that in any situation, everyone that surrounds you will give you personally 110 percent.
IV. PLACE YOUR FULL TRUST IN NO ONE
You can trust a friend, as long as he remains honorable. But a warrior’s friend today might become his enemy tomorrow. Those who worship you today have envy, and will stain your armor and break your sword if given the chance. When the time comes, you will know who has honor, and honorable warriors will always forgive, for they understand your actions as a warrior.
V. TAKE CARE OF THOSE UNDER YOU
Defend your subordinates to the bitter end. Defend them against any and all friends, enemies and warriors. Let it be known to anyone under your control or aligned with you, that you will kill for your warriors if anyone else tries to test your territory or boundaries. This tells others to come to you first; because you rule your warriors. Other honorable warriors will understand this and want that same respect in return. Your subordinates will feel protected and go to the ends of the earth for their master.
VI. TRAIN EVERYONE TO BE THE MASTER
It’s every warrior’s job to want to be the master. From day one with your pupils, you’re training them to be the master. Withhold no information, no skills, nothing back from them. Give them everything they need personally to become a master. If you have 5 masters, versus 1 master and 4 pupils, this will strengthen your force. Honor will keep the balance of power for you, if you are the true master.
VII. LET YOUR WARRIORS SOLVE THEIR OWN PROBLEMS
Always let warriors solve their own problems or conflicts. If it’s between warriors, let them go. Watch every move they make to ensure the problem gets fixed and no one gets killed. There will always be problems. As the master, watching this will show you if the problem was fixed, or if your warriors have a problem with honor.
VIII. ALWAYS LET YOUR PUPILS TAKE THE CREDIT
When fighting another master or formidable enemy, always let your pupils have the final killing blow while you watch. This is the biggest form of dishonor to anther master. Being crushed by warriors of lesser stature will haunt him for eternity.
IX. NEVER WASH YOUR ARMOR
Savages always smell like scum. They will always bring their families to a gun fight. This includes babies and small children. If you don’t wash your clothes, you will smell like a savage, and if handling savage babies they will not cry. Babies use smell to identify who you are, friend or foe, so smell like a savage.
X. DO NOT FIGHT IN ANOTHER MAN’S PANTS
Know where your own kit is and use it! Messing around with another warrior’s gear is against any warrior code. This is viewed as hiding another warrior’s sword, and he won’t know until he is in battle. This is a sure way to get yourself beheaded, and this is not an honorable death between warriors.
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SGM (ret) John McPhee served a distinguished career in U.S. Army Special Operations for over 20 years, retiring in 2011.
John has spent his adult life in Special Operations and Special Mission Units. He is a Master Instructor in all aspects of special activities, missions and operations. He has over 6 years of private special activities consulting and is a Subject Matter Expert (SME) in: Special Activities, Operational Preparations, Limited Signature Operations, Reconnaissance, Singleton Operations, High Threat Dignitary Protective Services, Extreme Long Range, Designated Marksman, Advanced Precision Rifle Marksmanship, Combat Marksmanship, Live Fire CQB/CQC, Advanced Pistol Marksmanship, Advanced Carbine Marksmanship, Aeriel Gunnery (Rifles, Shotguns, Ariel Personnel and Vehicle Interdictions, Mechanical, Ballistic and Explosive Breaching, Freefall Instructor Programs, Infiltration/ Exfiltration Techniques, Ground Mobility, Unit Pre-Deployment Training, and Research and Development of; Soldier Systems, Weapons, Ammunition, Thermal and Night Optics.
Qualifications;
Special Forces Target Interdiction Course
US Army Sniper School
NRA Rifle, Pistol and Shotgun, Instructor
NRA Range Safety Officer
Advanced Mountain Sniper Course, Instructor
Advanced Freefall, Instructor (Ratings Current)
Freefall Coach (Ratings Current)
California Personal/ Executive Body Guard Certification (Rating Current)
2005 Budweiser World Cup Super Heavyweight Jiu-Jitsu Champion
2004 Presidential Security Detail (Ariel Heavy) Cartagena, Colombia
He has trained countless U.S. Special Operations forces, thousands of International Tier 1 Operators and Special Forces around the world. He is one of the handful of operators with over a decade of combat having served in multiple theaters from Bosnia and South America to recent war efforts in Iraq and Afghanistan.
Gunfighter Moment is a weekly feature brought to you by Alias Training & Security Services. Each week Alias brings us a different Trainer and in turn they offer some words of wisdom.