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Archive for the ‘Training’ Category

21st Air Task Force Sharpens Drone Capabilities with sUAS Training

Wednesday, July 30th, 2025

DYESS AIR FORCE, Texas —  

Eight Airmen assigned to the 21st Combat Air Base Squadron, part of the 21st Air Task Force, completed small Unmanned Aircraft System (sUAS) training at Joint Base Charleston, South Carolina, July 14-18, enhancing their technological capabilities and operational readiness ahead of their upcoming deployment.

Hosted by the 628th Civil Engineer Squadron sUAS program office, the weeklong training course prepared Airmen for practical integration of drone technology in support of operational planning and force protection. Training scenarios included search-and-rescue operations, dense forested terrain navigation, and nighttime reconnaissance using thermal imaging—simulating environments where sUAS platforms act as low-cost, high-value force multipliers.  

“I have a new appreciation for how critical sUAS technology is for the future fight,” said Tech. Sgt. Hunter Pryor, 7th Civil Engineer Squadron and 21st CABS station chief. “Now our team has several members, all from different career backgrounds, that can employ it effectively, which gives us a lot more flexibility in a contested environment.”

Upon completion of the training, each Airman received certification as a sUAS operator—a capability developed outside of their primary career field. Their newly acquired capabilities support broader sustainment and warfighting functions that will be tested throughout multiple exercises and training events.

“This kind of training is the Mission Ready Airmen idea in reality,” said Col. Thomas Walsh, 21st ATF commander. “Smaller, multi-disciplinary teams, using technology like sUAS, additive manufacturing and AI will be able to solve more problems faster and with less resources in contested areas. We are training how we expect to fight.”

The training aligns with Department of Defense guidance under the recent “Unleashing U.S. Military Drone Dominance” directive, which calls for all combat units to integrate uncrewed aerial systems into force-on-force training by 2027 and equips every squadron with low-cost, expendable drones by the end of 2026.

“Our adversaries have a head start in small UAS, but we will perform a technological leapfrog and establish small UAS domain dominance by the end of 2027,” said the Honorable Pete Hegseth, U.S. Secretary of Defense. “We will accomplish this urgent goal by combining the nation’s best qualities, including risk-taking.”

By integrating sUAS operations into traditional mission frameworks, the 21st ATF is pioneering new tactics, techniques, and procedures that will inform future Air Force operations. As one of only three Pacific Air Forces-aligned air task forces, the 21st ATF is postured to lead the Department of the Air Force’s shift toward Agile Combat Employment, consistently training to operate in contested and austere environments across the Indo-Pacific.

By 7th Bomb Wing Public Affairs

7th Bomb Wing Public Affairs

Defoor Proformance Shooting Open Enrollment Classes Available Now

Wednesday, July 23rd, 2025

Defoor Proformance Shooting 2025-26 open enrollment classes –
are now live. Full sellouts are expected.

The offerings include multiple pistol, carbine and scoped rifle classes going up and a few new locations.

defoor-proformance-shooting.myshopify.com

Belgian Aircrew Completes MQ-9B Training

Monday, July 21st, 2025

GA-ASI’s MQ-9B SkyGuardian® Training Was Conducted at Multiple Sites, Including Flight Test & Training Center and Desert Horizon

SAN DIEGO – 17 July 2025 – The first Belgian aircrew has completed training to operate the world’s leading remotely piloted aircraft (RPA): the MQ-9B SkyGuardian®. General Atomics Aeronautical Systems, Inc. (GA-ASI), designer and developer of the MQ-9B, provided the extensive aircrew training that culminated at GA-ASI’s Desert Horizon test facility in El Mirage, California, following stops in Belgium and GA-ASI’s Flight Test & Training Center in North Dakota.

“Providing all-encompassing training for the aircrews of our customers goes hand-in-hand with delivering the world’s most capable RPA,” said GA-ASI President David R. Alexander. “Completing this training ensures that Belgium is ready and able to operate their MQ-9Bs and maximize the benefits that come from long-range, high-endurance RPA.”

The scope of the training is focused on the foundational skills required to operate the MQ-9B SkyGuardian air vehicle and its equipment, including the Multi-Spectral Targeting System (MTS), Synthetic Aperture Radar (SAR), Mission Intelligence Station (MIS), and System for Tasking and Real-Time Exploitation (STARE). Training involves building solid foundations for both normal and emergency operations in Intelligence, Surveillance, and Reconnaissance (ISR) systems, instrument flying, and Automatic Takeoff and Landing Capability (ATLC) and more.

The first flight of Belgium’s initial MQ-9B aircraft took place in February. That aircraft will soon complete Acceptance Test Procedures and is expected to be in Belgium before the end of September. It’s the first of a four-aircraft purchase by the Belgian Ministry of Defence. The Foreign Military Sale to Belgium also includes two Certified Ground Control Stations.

MQ-9B is the world’s most advanced RPA system, delivering exceptionally long endurance and range — with ATLC under pole-to-pole SATCOM-only control — and will be able to operate in unsegregated airspace using the GA-ASI-developed Detect and Avoid system. MQ-9B includes the SkyGuardian and SeaGuardian® models, with multiple deliveries made to the U.K.’s Royal Air Force (Protector), as well as orders from Canada, Poland, Japan, Taiwan, India, and the U.S. Air Force in support of the Special Operations Command. MQ-9B has also supported various U.S. Navy exercises, including Northern Edge, Integrated Battle Problem, and Group Sail.

Cole Engineering Awarded $62M U.S. Army Production Contract for Next-Generation Stinger Training System

Friday, July 11th, 2025

CESI is closing the gap in live force-on-force training with innovative Live Training solutions.

ORLANDO, Fla.–Cole Engineering Services, Inc. (CESI), a By Light Company, has been awarded a $62 million production contract by the U.S. Army’s Program Executive Office for Simulation, Training, and Instrumentation (PEO STRI) to deliver more than 100 Stinger Training Systems (STS) over the next five years.

This award follows a successful prototyping effort and represents a major step forward in the Army’s modernization under the Synthetic Training Environment (STE). STS is a critical component of the STE’s Live Training Systems (STE-LTS) Increment 1, designed to close live force-on-force training gaps and deliver scalable multi-domain realism.

The STS is part of the CESI Family of Live Training Products, which includes both direct and indirect fire weapons training solutions. Together, these capabilities deliver software-defined, high-fidelity training experiences across a range of operational scenarios, engineered for total situational dominance.

“At the core of our STS solution is CESI’s commercial artificial intelligence and computer vision application that revolutionizes optical tracking and engagement fidelity,” said Thomas Fransson, Senior Vice President, Simulation Products & Services at CESI. “CESI brings battlefield precision to the training range, enabling warfighters to train with greater realism, agility, and trust in their systems.”

The STS replicates guided munition effects and integrates seamlessly with current Tactical Engagement Simulation Systems (TESS) and STE instrumentation. These ruggedized, interoperable systems will be fielded across Brigade Combat Teams and Combat Training Centers, enhancing readiness through next-generation realism and reliability.

This production award includes system delivery, lifecycle support, and planned integration with future STE-LTS capabilities, reinforcing CESI’s commitment to delivering the tip of the spear for modern Air Defense Artillery (ADA) training through AI-enhanced optical targeting.

To support STS and other strategic Artificial Intelligence (AI) initiatives, By Light has officially launched AI Lab, an innovation hub designed to accelerate the development, testing, and deployment of AI-enabled solutions across defense, cybersecurity, and enterprise domains.

4GD to Triple Training Capacity with Two New Urban Warfare Training Facilities

Thursday, July 10th, 2025

London, 9th July 2025 – Military training technology specialists 4GD has significantly expanded its operations to two new urban warfare training facilities. The new Garrison Urban Skills Facilities (GUSFs) are based at Catterick Training Area in North Yorkshire and Rollestone near Salisbury. With an existing 4GD SmartFacility in operation with 16 Air Assault Brigade in Colchester, 4GD’s military training sites now represent a broad geographical footprint and can be utilised by British Army units across the UK.

In close collaboration with the Defence Infrastructure Organisation (DIO), Landmarc Support Services (Landmarc) and the Land Warfare Centre, 4GD provide the technological backbone to the facilities.

4GD’s input into these facilities represents the next generation in urban warfare training. 4GD has installed its trademark SimWall and 4GAV systems across all Urban Fighting Skills Facilities. SimWall comprises a series of reconfigurable and adaptable panels designed to provide a greater variety of training scenarios. 4GAV has then enhanced the facility through the use of light, smoke and sound effects as well as detailed ‘after-action’ reviews. 4GD’s use of advanced technology serves to enhance the learning experience for the soldier. Facilities are ready for upgrading to integrate 4GD’s flagship robotic SimStriker, as already in use in the Urban Training Facility at Colchester.

Both GUSF facilities have recently become operational. These urban training environments, being used by the British Army, have been designed with unprecedented levels of realism, complexity and density that replicate the range of urban environments likely to be encountered by military personnel deploying on operations. The three sites (Catterick, Rollestone and Colchester) alongside 4GD’s significant upgrading of Copehill Down Village facilities can all connect together to form a larger training area. This provides unrivalled training opportunities across four sites. 

Through these facilities, 4GD and its partners have significantly enhanced the British Army’s capacity to conduct realistic and relevant urban warfare training. These facilities underscore a shared commitment to equipping military personnel with the skills and experience they need to operate effectively.

Rob Taylor, 4GD Founder and Director, said:

“4GD’s expanded footprint enables British Army units across the UK to access high-fidelity, urban warfare training environments designed to reflect the diverse, high-stakes scenarios soldiers are likely to encounter in real-world deployments.

Increasing the training capacity of facilities with 4GD technology allows us to collect much more real-world data on how soldiers train in urban facilities. This enables us to understand the needs of the warfighter and stay ahead of the curve when developing future products.”

Lt Col Gord Robinson (RANGERS), SO1 Optimisation, Land Warfare Centre commented:

“These state-of-the-art facilities have been extremely well received by the soldiers who appreciate how easily the internal space can be reconfigured to provide a non-repetitive and altering urban training scenario. It really is a long overdue enhancement to the Defence Training Estate which fully enables the achievement of platoon level urban training objectives in a controlled realistic urban environment.”

CTOMS and Accuracy Under Fire Announce Partnership to Provide AUFIRE Training Device in Canadian Markets

Tuesday, July 8th, 2025

CTOMS, a leader in tactical medical and training solutions, is proud to announce a strategic partnership with Accuracy Under Fire to provide the AUFIRE training device to Canadian markets. This collaboration unites two industry innovators dedicated to enhancing tactical training with realistic, relevant solutions.

The AUFIRE training device is a groundbreaking tool designed to bring unparalleled realism to tactical training for military, law enforcement, and first responders. By simulating the physical and psychological hurdles of being wounded in the arm, AUFIRE locks the affected arm, forcing trainees to work techniques, adapt, and fight through challenging scenarios. Key features include:

Realistic Injury Simulation: Through immobilization, AUFIRE replicates the experience of an arm injury, requiring trainees to continue performing under simulated combat stress.

Enhanced Tactical Decision-Making: Forces users to adapt their tactics, improving resilience and problem-solving in high-pressure situations.

Adaptable: AUFIRE can be integrated into existing training programs.

This partnership underscores our commitment to providing Canadian professionals with innovative tools to prepare for worst case scenarios. AUFIRE’s unique approach to simulating combat injuries enhances training realism, ensuring operators are better equipped to handle these critical situations.

CTOMS will serve as the exclusive Canadian distributor of the AUFIRE training device, integrating it into their robust portfolio of tactical training and medical solutions. Accuracy Under Fire, focused on realistic training innovations, will leverage CTOMS’ extensive network to bring AUFIRE to Canadian markets.

Together, CTOMS and Accuracy Under Fire are redefining tactical training, aiming to equip those who serve with the tools to excel. For more information on AUFIRE, visit ctomsinc.com.

What is a Reconnaissance Operations Commander?

Saturday, July 5th, 2025

This video by 2 Lt Mathieu Sly discusses the Reconnaissance Operations Commander course, one of the most challenging and rewarding training programs in the Canadian Army.

Reality Check – US Army Upgrades Training Aids

Thursday, July 3rd, 2025

LIVE ACTIONSoldiers train with synthetic Claymore mine, mortar, grenade and Stinger weapons systems to determine if they accurately portray a live-fire weapon during an operational demonstration of the STE LTS at the Joint Readiness Training Center, Fort Johnson, Louisiana in January 2024. (Photo by Ariana Aubuchon, PEO STRI)

Haptics improvements to Army simulation training makes virtual environments feel more realistic.

Simulation doesn’t replace live training, but with enhancements to its digital programs, along with haptics improvements, the Army will soon be able to augment existing programs and replicate weapons like direct fire, counter-defilade and directed energy that, until now, couldn’t be replicated through simulation. Making interactions with virtual environments or digital devices feels more realistic and tactile.

Haptics is the use of technology to simulate the sense of touch by applying forces, vibrations or motions to the user via wearable suits or devices (i.e., gloves, vests, watches). While it is not currently used in live force-on-force training—a training method that combines live action with virtual and constructive training—it will be used going forward to bridge the gap between virtual training and real-world experiences. The result is a safer, more effective and more cost-efficient way to prepare Soldiers for various operational scenarios, and this technology is particularly valuable in effectively addressing modern military challenges—from urban warfare to cyber-defense training.

“Haptic technology in combination with immersive VR/AR [virtual reality and augmented reality] technologies and artificial intelligence [AI] form a critical architecture element within emerging Army training systems,” said Chief Technology Officer Marwane Bahbaz, Program Executive Office for Simulation, Training and Instrumentation (PEO STRI). “And simulations using virtual reality and haptic capabilities drastically increase immersion and improve retention and learning in training exercises.” This means that Soldiers can safely and effectively practice high-risk or complex scenarios like piloting a plane or handling dangerous machinery with more confidence and less risk than in real life.

He explained that haptics “increases combat realism in the collective training environment because it induces combat stress to Soldiers, ensuring that the execution of the mission, the decision-making process and the overall combined arms tasks are validated.” Inducing combat stress in the training environment mimics the emotions and fatigue Soldiers could face when engaged in combat so they are better able to anticipate these sensations in the peer threat environment.

The Synthetic Training Environment Live Training System (STE LTS), which uses virtual technology to simulate combat environments for Soldiers, is advancing haptic technology with environmental hardening (increasing resistance to stress or threats) to enhance training resilience and cost efficiency and continues to monitor and invest in evolving haptic innovations.

REAL-WORLD BENEFITSA Soldier from the 1st Battalion, 509th Infantry Regiment, takes part in an operational demonstration of the Synthetic Training Environment Live Training Systems (STE LTS), designed and fielded by PEO STRI, at the Joint Readiness Training Center at Fort Johnson, Louisiana. STE LTS allows Soldiers to take part in more reps and sets than they would with live fire, while reducing training costs and improving safety. (Photo by Ariana Aubuchon, PEO STRI)

SYNTHETIC TRAINING ENVIRONMENT
In 2017, the Army began developing the Synthetic Training Environment (STE) with the goal of achieving initial operational capability by 2021 and full operational capability (a highly realistic and immersive training environment) by 2023. Some features are currently being used for training, while the full system is still under development and deployment.

The STE integrates virtual reality and augmented reality to create immersive, realistic training scenarios across multiple domains—land, sea, air, space and cyber. By enhancing training with VR and AR, Soldiers can experience complex, large-scale environments and situations that are difficult or impossible to replicate in live training, improving readiness, decision-making and coordination in a cost-effective manner.

“The vision of the Army’s Synthetic Training Environment is to revolutionize Army training by merging live, virtual, constructive [LVC] and gaming platforms into an interoperable training experience that provides real-life immersion for combat training,” said Bahbaz. The blending of these domains enables decentralized training, reduces wear on tactical equipment and provides additional tools to enhance training effectiveness. This provides significant value for brigade and company-level training, benefiting forward observers (fire support specialists, artillery observers) and mortarmen crews.

PEO STRI’s Project Manager Training Devices (PM TRADE) has developed instrumented mortars capable of engaging targets across the LVC spectrum, Bahbaz explained, including live instrumented Soldiers, the virtual Training Simulation Software (TSS) Soldier and constructive simulation-generated entities. Using an immersive VR headset, the forward observer can visualize the entire battlefield in real-time, seeing LVC entities in their exact locations. The device provides a fully virtualized view of the battlefield, using high-resolution, three-dimensional terrain models that are updated in real time—allowing the forward observer to pan and zoom the digital battlefield, provide targeting information and call in indirect fire on targets across the LVC spectrum. This capability, he said, allows for a highly realistic and dynamic training environment and can be used to supplement training when live personnel or vehicle platforms are unavailable.

These haptic technologies are currently in the prototyping phase, where the performance and effectiveness is evaluated in a live training environment through the use of Soldier touch points conducted throughout a wide range of locations, including Fort Cavazos, Fort Benning, Fort Irwin, Fort Bragg, Fort Wainwright and Fort Polk. Bahbaz noted that, as a result of the PEO STRI touch points, PM TRADE received both positive and constructive feedback from Soldiers, which was critical in informing requirements and design improvements.

Bahbaz anticipates that these capabilities will be procured in fiscal year 2025 and fielded, starting in fiscal year 2026, to the Combat Training Center sites. This will begin with the Joint Readiness Training Center at Fort Johnson, Louisiana, then the National Training Center at Fort Irwin, California, followed by the Joint Multination Readiness Center in Hohenfels, Germany.

PM TRADE will start fielding with the indirect fire mortar and artillery training systems, he said, followed by shoulder-launched munitions and others, mainly because they enhance realism by providing tactile feedback for recoil, loading and firing, which helps develop muscle memory and operational skills.

STING OPERATIONThe Stinger training system, which is being developed by Program Executive Office for Simulation, Training and Instrumentation (PEO STRI) as part of the STE-Live Direct Fires program, provides realistic and immersive training for Soldiers. (Photo by Ariana Aubuchon, PEO STRI)

LIVE TRAINING
For the next generation of dismounted Tactical Engagement Simulation Systems (TESS)— designed for infantry or ground-based personnel to simulate real-world combat scenarios without live ammunition—PEO STRI is prototyping haptic alerts to the Soldiers for firing, near miss, wound assessments and suppression.

“The current Live Tactical Engagement Simulation Systems use audio alters for near miss and assessment, which also provides an alert to nearby opposing Soldiers,” said Mark Dasher, product lead for STE LTS. “Use of haptics will provide a silent alert when battlefield effects occur. Additionally, tactical haptics will introduce new training capabilities such as loading ‘training round’ into a 155 mm howitzer.”

During live force-on-force training, the integration of artificial intelligence and machine learning (AI/ML) is going to be a key focus area for live prototyping efforts at many levels, Dasher said. For this training, real Soldiers, using real equipment in physical environments, engage in simulated combat against other live participants—with the addition of synthetic computer-generated elements to enhance realism and complexity. “First, we are applying AI/ML in engagements allowing proper combat techniques [e.g., target lead and site elevation],” Dasher said. This will provide real-time, data-driven feedback, as AI creates moving targets and realistic conditions, while ML adapts training to individual skill levels, analyzing performance to refine accuracy and decision-making. “We believe that AI/ML will provide a continuous evaluation of Soldier and unit actions, enabling better unit training strategies. In the future, AI/ML will support small-unit training without the need of trainers, exercise control, OPFOR [Opposing Forces] or external enablers.”

Live training systems are utilized not just by the Army but also by other services, particularly the U.S. Marine Corps (USMC). “We work closely with PM TRASYS [Program Manager for Training Systems], our USMC counterparts in modernization efforts,” Bahbaz said. “They participate in our Soldier touch points and provide valuable feedback to our team.”

Bahbaz said PEO STRI has also forged a solid partnership with the Program Executive Office for Intelligence, Electronic Warfare and Sensors Project Linchpin, the Army’s first artificial intelligence pipeline to deliver AI and ML capabilities to sensors for faster and more accurate decision-making in collaboration with the STE cross-functional team.

“We have successfully released, jointly, a request for information that communicates AI needs for Army training. This is part of our STRI to efficiently accelerate AI adoption across the training portfolio and specifically in [the] STE program, starting with live.” Bahbaz said he received 82 responses spanning traditional (defense-focused industries) and non-traditional (commercial business with advanced commercial technologies, particularly in the digital space) with diverse experience, which will expand—even transform—the Defense Industrial Base. “This market research effort will shape the prototyping requirements of our modernization programs with respect to AI and data,” he said.

PEO STRI, Bahbaz said, is also investing in computer vision technology as a potential replacement for lasers currently used by the Instrumentable Multiple Integrated Laser Engagement System (I-MILES), a system that enables the Army to simulate combat and improve the realism of training.

“Object detection will enable us to simulate physics-based direct fire engagement, further increasing the realism in the live training environment,” Bahbaz said, adding that recent engineering touch points have yielded promising results as haptic devices attempt to draw reaction of the forces as they maneuver in the force-on-force battle space.

At Soldier Touch Point 10 (a testing session point of refinement), he explained that two haptic devices were tested: 1) a haptic watch that also provided an electronic MILES casualty card to process and display battle damage assessment on their training system in fidelity that allows the performance of exercise medical tasks in a combat training exercise; and 2), a haptic Small Arms Protective Insert replacement, a type of body armor that provides a tactile feedback sensation when impacted by a bullet, allowing the wearer to perceive a hit without feeling the full force.

Bahbaz said PEO STRI is experimenting with these haptic wearables to introduce the effects of explosions that are also integrated with mixed-reality devices and to increase the fidelity of interactions between live participants and synthetic entities in live exercises.

A “STAGES IN STAGES” APPROACH
Bahbaz said there are two live training modern products that will include a “stages in stages” approach, meaning phased in as technology matures and is validated. These two products are the Indirect Fire and Guide System (i.e., Stinger Trainer), with the first increment production planned to begin in fiscal year 2025 and fielding in fiscal year 2027, and the Direct Fire System with haptic and AI-enabled system, which is currently in the prototyping stage and scheduled for production in fiscal year 2027 and fielding in fiscal year 2028-29.

The Stinger Training System provides realistic and immersive training for military personnel, enabling them to effectively operate and maintain the Stinger missile system in a variety of combat scenarios and to simulate the complexities of real-world engagements. This allows users to develop the skills and confidence needed to accurately detect, track and engage enemy aircraft, while minimizing the risks and costs associated with live-fire training.

The system requires the gunner to perform all tasks involved in Stinger operation and target engagement. The life-sized Stinger trainer connects to range instrumentation, delivering realistic training without firing projectiles and can interrogate instrumented aircraft utilizing a simulated Identification Friend or Foe (IFF), replicating the dimensions, weight and firing sequence of a real Stinger weapon system.

A direct fire system with haptic and AI-enabled capabilities is a training platform designed to simulate a realistic use of the weapon in the force-on-force environment. According to Bahbaz, these systems leverage haptics to provide physical feedback, such as recoil, vibrations and resistance, replicating the sensations of real-world weapon handling. At the same time, AI introduces adaptive elements to the training or operational environment, like intelligent target behaviors, real-time performance analysis and scenario adjustments.

For example, a rifle or machine gun training simulator equipped with haptics will simulate the weapons recoil and resistance while engaging AI-controlled targets that react unpredictably to the Soldier’s kinetic actions and reinforce rapid decision-making. The system, Bahbaz said, will provide feedback on accuracy, reaction time and situational awareness, adapting the scenarios’ difficulty as the training environment changes.

These systems utilize AI to simulate lively scenarios like engaging aerial or ground threats, adapting to trainee performance and providing detailed feedback on decision-making and accuracy. Haptics enhancements also add a layer of physical realism by replicating sensations like weapon recoil, weight and control resistance, helping users develop muscle memory and familiarity with equipment. Together, these technologies ensure comprehensive preparation by addressing both the cognitive and physical aspects of weapon operation in a safe, controlled environment.

HALF PAST HAPTICS – A wrist-worn device like this watch can be worn by Soldiers to provide situational awareness, biometric data, and a real-time casualty assessment during training. These improvements in haptics will help to provide a more realistic training environment and bridge the gap between virtual training and real-world experiences. (U.S. Army photo, courtesy of PEO STRI)

GOING GLOBAL
U.S. simulation training is conducted globally to enhance interoperability with allied forces, improve mission readiness and adapt to region-specific challenges. These exercises allow multinational forces to train together using advanced technologies, fostering seamless collaboration in joint operations. Simulation training is also cost effective and safer compared to live exercises, enabling realistic practice without the logistical complexities or risks. By deploying this training worldwide, the U.S. not only prepares for diverse operational scenarios but also demonstrates leadership in cutting-edge military technology.

“PM TRADE provides training capability for home station, Combat Training Centers and for use during deployments. Where the Army is, the Army trains. As haptic-enabled TESS is deployed, the Army will use globally as needed,” Dasher said.

“These improvements can be used by our multination partners,” Bahbaz noted. “In fact, we collaborate closely with our Five Eyes [Oversight and Review Council composed of intelligence oversight, review and security entities of Australia, Canada, New Zealand, the United Kingdom and the United States] on several live training technologies. They are well informed of the core design of training capabilities and have various engagements [where] we exchange our lessons learned to ensure interoperability.”

CONCLUSION
Improving haptics within the STE offers significant benefits for enhancing the Army’s training capabilities. These advancements create a more immersive and realistic training experience by bridging the gap between virtual scenarios and visual sensations. Wearables enable real-time biometric feedback, which can improve training effectiveness by monitoring Soldier performance, stress levels and physical conditions. Enhanced haptics deliver tactile and force feedback, allowing Soldiers to experience the sensations of weapon recoil, environmental resistance and physical impacts while fostering muscle memory and situational awareness. By integrating these technologies, the STE not only better replicates real-world conditions but also reduces the logistical burden and cost of live training exercises. This comprehensive approach ensures that Soldiers are better prepared for operational challenges, leading to improved readiness, adaptability and mission success.

“A critical resource is time for units to train, especially at the lower level (e.g., squad or platoon). Through the insertion of new technology, STE LTS is creating training devices that are both easy to use and realistic,” Dasher said. “The benefit of these enhancements and new additions is allowing units to do realistic training, anywhere and at any time.”

For more information, go to www.peostri.army.mil

By Cheryl Marino for Army AL&T Magazine

CHERYL MARINO provides contract support to the U.S. Army Acquisition Support Center at Fort Belvoir, Virginia, as a writer and editor for Army AL&T magazine and TMGL, LLC. Prior to USAASC, she served as a technical report editor at the Combat Capabilities Development Command Center at Picatinny Arsenal for five years. She holds a B.A. in communications from Seton Hall University and has more than 25 years of writing and editing experience in both the government and private sectors.