Aquaterro

How an Air Force Recruiting Commercial Became a Popular VR Game

December 5th, 2021

JOINT BASE SAN ANTONIO-RANDOLPH, Texas (AFNS) —

When Air Force Recruiting Service deployed its “Activate: Special Warfare” mobile tour in April 2021, the four-dimensional virtual reality, experience-on-wheels became the latest entry in an elite category of games.

Over the years, dozens of movies have made their way to becoming games in arcades and on portable devices. This genre includes commercial hits like Dune, a 1992-released game that is based on its namesake film.

Activate’s own story began in 2019 with the production of a commercial targeting special warfare recruitment.

“We were coming up with ideas to promote Special Warfare,” said Travis Waid, a writer and creative director for GSD&M. Waid’s employer is the Austin, Texas-based advertising agency for the U.S. Air Force. “We were also assigned with creating a new experiential tour to promote Special Warfare and it hit us. Instead of creating two separate things, what if they supported each other?”

Passersby examine a display case outside of Charlotte Motor Speedway in Conway, N.C., which featured tactical equipment similar to what Special Warfare Airmen might use. The display is part of the Air Force Recruiting Service’s Activate: Special Warfare mobile exhibit and gives guests a four-dimensional Air Force Special Warfare experience as depicted in an online Air Force commercial. (U.S. Air Force photo by Randy Martin)

A guest with virtual reality goggles and a replicated gun gets a four-dimensional Air Force Special Warfare experience at the Fanzone outside of Charlotte Motor Speedway in Conway, N.C., Oct. 9, 2021. Activate’s scenario is taken from an online Air Force commercial. (U.S. Air Force photo by Randy Martin)

An Air Force Recruiting brand ambassador at the Fanzone on Oct. 9, 2021, outside of Charlotte Motor Speedway in Conway, N.C., assists a visitor to the Air Force Recruiting Service’s Activate mobile exhibit. Virtual reality goggles are one of the tools that give Activate’s guests a four dimensional Air Force Special Warfare experience as depicted in an online Air Force commercial. (U.S. Air Force photo by Randy Martin)

So in late September of that year, a film production team of 53 and more than a dozen people from AFRS, GSD&M and other Air Force members representing several career fields, converged on a bombing range near Cannon Air Force Base, New Mexico. Filming required three days and involved Security Forces and Special Warfare Airmen, pilots, tactical wheeled vehicles, helicopters and airplanes from bases throughout the U.S.

For the commercial to look more realistic, the production company turned to Hollywood for delivery of movie-ready weapons.

“We couldn’t use the SF and SW Airmen’s weapons because they had red tips,” Waid said. “So, we relied on a prop house that we found in Los Angeles.”

In the final commercial, action-packed sequences show Airmen in a gunfight with an enemy force outside a walled compound. Viewers see a medevac while pyrotechnics create blast clouds with smoke enveloping a line of sand-colored vehicles on a desert road. An A-10C Thunderbolt II flies by as the video reaches its climax.

Two commercials from this production debuted in several variations on YouTube, Jan. 5, 2020. They were later posted to other Air Force Recruiting social media platforms. One, titled “Calm and the Storm,” has exceeded 18 million views. The other, titled “Join the Fight,” has been seen more than 17 million times.

For AFRS, attention turned to developing Activate: Special Warfare, the game.

Work started on the VR mobile tour with an intended launch date sometime in 2020, Waid said. However, COVID-19 struck in March and forced AFRS to wait until April 2021, for Activate’s inaugural tour.

Since its launch, people have flocked to Activate at venues such as NASCAR’s Fanzone outside Charlotte Motor Speedway, in Conway, North Carolina, Oct. 9-10.

There, among tents and trailers reminiscent of a traveling carnival, Activate was positioned on high ground where throngs of fans ambled about on a quest for souvenirs, free merchandise, food and pre-NASCAR race entertainment. Activate’s shining, black paneled trailer featured graphics to attract visitors from great distances.

Contracted attendants called “brand ambassadors” beckoned passersby to try their skills at no cost. The only condition being a minimum age requirement of 13 or older and registration on a tablet computer. Next came the anxious wait to enter the gaming booth along with other guests.

“The VR game is a real-life version of the commercial video and what connects them really is the story of how SW operators are able to remain calm under extreme pressure while engaging the enemy, calling in air strikes and rescuing others,” Waid said.

Once inside each player dons a vest and VR goggles, takes hold of a device that replicates a gun, and enters the scenario as one of the Airmen in the beleaguered convoy from the commercial.

Because participants wear special VR headsets and vests they hear everything in surround sound and they sense impacts on their over garments. Designers also engineered booths to generate hot air bursts and wind effects synched with explosions and landing of a helicopter for a full four-dimensional experience.

“Best game ever,” one woman said as she exited Activate.

Air Force recruiters were standing close by and greeted people. They talked to potential applicants about experiences and opportunities. Some visitors examined an all-terrain vehicle that was parked out front alongside a display case featuring gear like that used by Airmen in the film. The equipment leant a tactile experience to the VR one.

“The case and ATV are pretty effective in terms of generating interest and questions for recruiters who can step in and have a conversation with a lead or influencer,” said Tech. Sgt. Amos Parker, a recruiter for the 337th Recruiting Squadron at Shaw AFB in Sumter, South Carolina. “With most of the population under the impression that the Air Force only flies jets, it’s really eye opening to influencers and potential applicants.”

In 2021 the experiential tour went to 23 events in 15 states and had more than 12,000 people sign up to go through.

“Of those who signed up, 5,282 opted in to learn more and 1,453 turned into actual leads, which are all great percentages. Considering that the pandemic kept a lot of people home in 2021, those numbers are expected to increase as life begins to return to normal and more people come out,” said Maj. Jason Wyche, AFRS chief of national events branch, strategic marketing division.

Activate: Special Warfare is set to be part of AFRS’s mobile tours for at least five years.

By Randy Martin, Air Force Recruiting Service

Brownells Releases Next Limited Edition Dixxon Flannel Shirt

December 4th, 2021

GRINNELL, Iowa (Dec 3, 2021) – Starting December 7 at 7:00pm CST, Brownells customers will get their chance at the second limited edition Dixxon Flannel shirt in the unique, Brownells exclusive “Big Iron” pattern.

The newest Brownells Dixxon Flannel combines shades of yellow, gray, and black in a finely-lined pattern for a classic look – perfect for autumn or winter wear.

To help celebrate the release, Brownells will be giving customers the chance to win a complete BRN-180 rifle Cerakote finished to color coordinate with the “Big Iron” flannel shirts.

On December 7 at 7:00 pm CST the www.Brownells.com/Dixxon page will go live, giving visitors their chance to buy their very own “Big Iron” custom flannel shirt and sign up for a shot to win the color matching BRN-180.

Available at both the Brownells and Dixxon Flannel websites, the Brownells Dixxon Flannel shirts retail for $59.99 and won’t last long.

Shaw Concepts – Improving the USMC Gen II Plate Carrier

December 4th, 2021

Although the Marines have been fielding the Gen III Plate Carrier many still use the older Gen II model. Shaw Concepts produced this video on cost effective solutions as well as their own after market products as well as those from others.

Advancing Cyber Warfare Training with Escape Room

December 4th, 2021

KEESLER AIR FORCE BASE, Miss. —

Accelerating and changing the possibilities of learning, the 333rd Training Squadron implemented a new cyber escape room to test knowledge and sharpen the skillsets of cyber warfare students.

The students are put into a simulated hostile scenario, requiring them to think critically and apply their skills under pressure to “escape” the exercise.

“Our students approached this challenge with no plan,” said 2nd Lt. Kendra Perkins, 333rd TRS cyber warfare officer and escape room project manager. “This forces them to adjust to the environment, preparing our students for any complex or uncertain situations they might face.”

From decoding cyphers and packet tracing to programming and networking, the room provides students with a hands-on training experience. Throughout this cyber warfare class iteration, only one team was able to complete the challenge, which included 2nd Lt. Ethan Isaacson, 333rd TRS cyber warfare officer.

“Most of our tests have been in a controlled environment, focusing on the most recent concepts we learned,” said Isaacson. “The escape room required us to apply all of our curriculum we’ve learned. We had to put trust in ourselves and each other and we came out of this room more confident in our skillset.”

Capt. Luke Thornton, 333rd TRS cyber warfare instructor, provided his perspective as the class instructor, overseeing how the teams took on the challenge.

“We are able to test the team dynamics, communication and camaraderie of our students,” said Thornton. “Our students were put into a new situation with a lot of pressure and they had to really think outside the box. We were able to test our students to the best of their capabilities.”

Perkins said the inspiration for the escape room was derived from Air Force Chief of Staff Gen. Charles Q. Brown, Jr. and his action orders to accelerate change across the Air Force through the direction of transforming the way we learn across all facets of Air Force education and training curricula including but not limited to professional military education to reflect renewed emphasis on competition and warfighting.

“Our goal was to create an environment that highlighted gamification to stray away from the initial Q&A or multiple choice and have something hands-on that was able to apply critical thinking, teamwork and communication as well as creating scenarios built on high standards for competition,” said Perkins.

By SrA Seth Haddix, 81st Training Wing Public Affairs

Milrem Robotics Led iMUGS Consortium Demonstrates Deployment of Unmanned Systems

December 3rd, 2021

The iMUGS Consortium, in charge of a 32,6 MEUR project developing the European standard unmanned ground system (UGS), demonstrated how defence forces can use tactical 4G/5G communications networks and UGS’ equipped with ISR and signal intelligence payloads, jammers, acoustic sensors, and various other technology to conduct missions.

The demonstration that was performed in September in Latvia, was led by LMT, a member of the integrated Modular Unmanned Ground System (iMUGS) consortium, with the support of the project coordinator Milrem Robotics and featured an ensemble of different technology.

Latvian National Armed Forces used two Milrem Robotics’ THeMIS Unmanned Ground Vehicles (UGV) during two scenarios to display the benefits of teaming up manned units with unmanned systems.

One THeMIS UGV was equipped with an Intelligence, surveillance, and reconnaissance (ISR) payload, Signal Intelligence antenna (SIGINT) provided by The Electronic Communications Office of Latvia, Rheinmetall’s Rapid Obscuring System (ROSY) Smoke Grenade Launcher, Bittium’s Vehicular Software Defined Radios (Tough SDR Vehicular), and FN Herstal’s deFNder Light Remote Weapon Station (RWS). The RWS integration was part of the demonstration, but not of the iMUGS project itself.

The second THeMIS, used as a mule for transporting the squad’s equipment, was equipped with Rantelon’s Improvised Explosive Device (IED) Jammer and Bittium’s Tough SDR Vehicular.

The units and UGVs used Bittium’s tactical communication network TAC WIN combined with LMT’s commercial 4G and a tactical 5G-SA bubble provided by Bittium and Cumucore.

In addition, Krauss-Maffei Wegmann’s (KMW) Dingo infantry mobility vehicle was used as the command centre from where UGVs were operated in Line of Sight (LOS) and Beyond the Line of Sight (BLOS) mode using Bittium’s SDR radios and to where the ISR and Signal Intelligence sensor feed was relayed and incorporated into LMT’s Battle Management System Viedsargs.

“The displayed scenarios showed that unmanned systems, enhanced with innovative communication systems and various defence technology, can be used for collecting and sharing tactical information, improve situational awareness, decrease troops physical load, and increase force protection,” explained Kuldar Väärsi, CEO of Milrem Robotics.

”For the first time ever, in a special network, a tactical network was connected with a stand-alone 5G network. This allowed communication between units and robots, as well as collecting information from sensors and placing this information into LMT’s Battle Management System “Viedsargs”,” said Ingmars Pukis, Vice President and Member of the Management Board of LMT.

Additional equipment used in the demonstration included: SRC Brasa’s NATRIX UGV used for CASEVAC, high-speed First-Person View drone, Vertical Take-off, and Landing UAV STAR, and a gunshot detection and source recognition audio sensor by Riga Technical University (RTU).

The iMUGS project was launched in 2020 to develop a modular, cyber secure and scalable architecture for hybrid manned-unmanned systems. Its goal is to standardize a Europe-wide ecosystem for ground platforms, command, control and communication equipment, sensors, payloads, and algorithms. Addressed operational challenges include enhanced interoperability, increased situational awareness and faster decision-making.

The system will use an existing UGV – Milrem Robotics’ THeMIS – and a specific list of payloads.

The project’s progress is displayed during six demonstrations. „So far Milrem Robotics and LMT Innovations have set the bar very high. Which means we have some great things to wait for as the main results of the iMUGS projects are yet to be seen,“ said Martin Jõesaar from the Estonian Center for Defence Investments, the representative of the participating Member States in the iMUGS Project. The next demonstration will take place in Q1 of 2022 in Finland.

iMUGS is a cooperation between 13 parties: Milrem Robotics (project coordinator), Bittium, Diehl Defence, dotOcean, GMV Aerospace and Defence, Insta Advance, Krauss-Maffei Wegmann, Latvijas Mobilais Telefons (LMT), NEXTER Systems, Royal Military Academy of Belgium, Safran Electronics & Defense, Sol.One and Talgen Cybersecurity.

Watch the Demo 2 Scenarios here:

Team Federal Shines at the 2021 Fort Benning Multigun Challenge

December 3rd, 2021

ANOKA, Minnesota – December 1, 2021 – Team Federal sponsored shooters finished strong at the recent 2021 Fort Benning Multigun Challenge in Fort Benning Georgia. Every fall, the U.S. Army hosts this event at the fort’s recreational shooting complex. Federal supported this year’s match as a Gold Sponsor. Team Federal shooters Tucker Schmidt, Alysia Burrows and Todd Jarrett all performed well among the 234 shooters on hand. Schmidt earning a second-place finish for the match shooting in the Open division, Burrows with second place in the Tac Ops division for the Ladies’ category, and Jarrett finishing in eighth place for the Tac Ops division also earning “Top Senior” for the match.

“Congratulations to all our shooters at this match. The Army Marksmanship Unit are famous for running fun, innovative matches. From all I’ve heard, this one was no exception,” said Federal Ammunition Shooting Sports Promotions Manager Jason Spradling. “Our Team Federal shooters always do a great job representing our brand and I’m proud of their achievements this weekend.”

“It was a close and heated competition. It came down to the very last stage and it didn’t go my way. I’ll be working hard to come back next year and get the win,” said Schmidt. “My go-to ammo is The Federal Gold Medal line of shotgun and precision rifle ammo, as well as the American Eagle 55-grain for the go-fast rifle portions.”

“In a stiff competition environment like Benning, there really isn’t any margin for error. That’s why knowing your guns and knowing your ammo is a big part of preparation for an event like this,” said Burrows. “Feeding high performance guns with questionable ammo isn’t an option. I’ve always used Federal, even before I was on the team. I know each round is going to perform the same as the last.”

“Todd Jarrett’s Top Senior trophy and top-ten finish certainly was a highlight of the event for Team Federal,” continued Spradling. “Todd is a seasoned competitor and is well respected in the community. We’re excited to have him on board representing our brand with solid performances like this one.”

For more information on all products from Federal or to shop online, visit www.federalpremium.com.

Interactive Guide on Small Arms and Light Weapons

December 3rd, 2021

SSD reader JP shared this link with us and it’s a great resource. The Interactive Guide on Small Arms and Light Weapons is an open source database based in Germany, that provides information on the global distribution of, and how to identify commonly used small arms and light weapons (SALW).

Go for Gold with Andro Corp’s AR15/M16 TiN Gold BCG

December 3rd, 2021

Back by popular demand, Andro Corp’s gold-polished titanium nitride hard-coated bolt carrier group.

Winter Garden, Fla. (November 2021) – Andro Corp., a Florida-based designer and manufacturer of quality AR platforms, uppers, lowers, and AR parts, announce the popular ACI gold polished titanium nitride hard coat BCG for AR15/M16’s is back in stock.

The gold polish adds more to the ACI BCG than just gun bling; it actually lengthens the life of the TiN nitride BCG by providing additional lubricity while combating friction. ACI’s full auto-profiled AR15/M16 TiN BCG is machined from 8620 alloy, heat-treated, and ultrasonically cleaned. The hard chrome bore is Physical Vapor Deposition (PVD) coated gold and polished. The PVD coating is a technique by which a solid material is converted into a vapor to coat the subject product. This PVD process condenses the material into a vapor and turns it into a very thin, solid coating covering the piece. The benefits of PVD coating include better resistance to environmental conditions such as corrosion and abrasion and will not wear off or fade out. ACI’s gold-polished BCG is meant to accept the punishment of continuous use in any environment while maintaining optimal performance.

Additionally, the 9310 alloy bolt, machined 4140 Tool steel alloy extractor, 4130 chromoly steel alloy gas key, and 4340 chromoly steel alloy camp pin are all PVD coated and polished for additional lubricity and corrosion resistance.

ACI’s AR15/M16 TiN Gold Polished BCG is HP proof tested without evidence of failure 100 percent by using a high-pressure M197 or SAAMI commercial equivalent. MPI testing occurs after the successful HP proof test, using the ASTM E1444 inspection standard five-turn magnetizing coil.

ACI’s AR15/M16 TiN nitride BCG is 100 percent made in the USA and fully backed by ACI’s Lifetime Warranty. Available through Optics Planet with an MSRP of $199.00 (on sale). Dealers/Distributors interested in carrying Andro Corp. Industries products, contact info@androcorpind.com for more information.